Category: 3D Tutorials

Wingfox – Making Your Backrooms Film in Blender


Free Download Wingfox – Making Your Backrooms Film in Blender
MP4 | Video: av01 / 0x31307661, 1920×1080 | Audio: aac, 48000 Hz | Duration: 6h 26m | 2.22 GB
Genre: eLearning | Language: English
Welcome to the most detailed Backrooms tutorial ever recorded. In this tutorial, we will try to make a Backrooms video with a lot of details.
The Backrooms is an urban legend and creepypasta that tells the tale of an endless maze of randomly generated office rooms. It is characterized by the smell of the wet carpet, walls with a monochromatic tone of yellow, and buzzing fluorescent lights. Although, Internet users have expanded upon this concept by creating different "levels" and "entities" of the Backrooms. The Backrooms soon became popular among writers and Internet users.

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The Gnomon Workshop – Large-Scale Water Fx In Houdini


Free Download Large-Scale Water Fx In Houdini With Miguel Pérez Senent
Content Source:

http://www.thegnomonworkshop.com/tutorials/large-scale-water-fx-in-houdini/

Genre / Category:3D Tutorials
File Size :9.1GB
Discover the complete process that goes into executing an epic water simulation shot featuring a sea creature breaching out of the ocean and diving back in. This comprehensive workshop, taught by CG Supervisor Miguel Perez Senent, begins by defining a large ocean surface and then showcasing Houdini’s latest water toolset to simulate interaction with the creature. Using the latest FLIP Solver, you will create the base fluid simulation and dive into tips and tricks to make it more realistic and efficient. You’ll then learn how to generate and blend the mesh of the fluid with the rest of the ocean using some clever techniques and discover how to use the result to define a custom whitewater emission source based on the mesh surface properties and physical characteristics.   The simulation of realistic whitewater poses significant challenges, especially at large scales. Over the course of several lessons, you’ll explore a range of techniques to achieve realistic motion, from simulating an airfield to modifying the dynamics of millions of particles using various methods based on real-life observations to mimic the behavior of water at different densities. Finally, you will look-dev and render the shot using Karma within the Solaris USD context, making sure each component of the water is tightly integrated. By splitting the various necessary passes, you can easily put together a final comp using Nuke.   Throughout the workshop, you will learn to keep your scene efficient in order to be able to create the shot with a single computer. Notably, the showcased FLIP and whitewater simulations at the final resolution took under 1 hour to run. Through the power of TOPs, you’ll unlock the ability to wedge and parallelize simulations and renders.

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Domestika – Animation of TV Bumpers with Motion Graphics


Free Download Animation of TV Bumpers with Motion Graphics by Fabio Medrano
Content Source:

https://www.domestika.org/en/courses/118-animation-of-tv-bumpers-with-motion-graphics

Genre / Category:3D Tutorials
File Size :5.1GB
Next, review basic animation concepts like timing and spacing, types of curves, basic deformations, anticipation, action, and reaction, among other things. Fabio also tells you about the secrets of composing shots, framing, optics, and camera angles.  Once you’ve established the foundations, it’s time to look for references for your animation project and the creation of a mood board to serve as a base concept. From here, create the sketch, the storyboard, the first animatic, and polish it shot by shot, before learning to texturize with the Arnold Render and make the last composition adjustments with After Effects.  To round out the course, correct the color and light levels, learn professional post-production tricks to improve the final piece, and see the most optimal codecs and formats to upload your animation to different platforms.

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