Category: 3D Tutorials

CCGMA – loth Creation and Simulation for Real-Time


Free Download loth Creation and Simulation for Real-Time – CG Master Academy
Michele Ahn | Duration: 10:46 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 15,2 GB | Language: English
This course covers how to incorporate Marvelous Designer into cloth workflows for real-time character creation, from software basics to advanced techniques for creating realistic and stylized garments. The course will begin with an introduction to the software by creating modern, contemporary garments and then a deep dive into project workflow for highly detailed clothing of various materials using Marvelous Designer, Zbrush, and Unreal Engine. Not only will students learn how to use the software, but gain a deeper understanding of how to create realistic and appealing garments for AAA games.
Students will learn advanced techniques for Marvelous Designer, how to iterate between Marvelous Designer and Zbrush, how seams, stitching, and folds can aid in realism and appeal, and tricks for retopologizing cloth for quality bakes and animation. Students will complete multiple portfolio pieces, including contemporary costuming and fantasy garments based on provided concept art.
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Patreon – Roman Bridge – Procedural Asset Creation


Free Download Patreon – Roman Bridge – Procedural Asset Creation
João (cgside) | Duration: 8:30 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 4,32 GB | Language: English
In this step by step course we will be creating from start to finish a procedurally generated roman bridge. It will be a good chance to learn about many procedural workflows, a lot of tips and tricks along the way.
We will be using mostly Houdini, but also Substance Painter for texturing and a bit of Speedtree too.
Homepage

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Patreon – Church Ruins Houdini Procedural Modeling Course


Free Download Patreon – Church Ruins Houdini Procedural Modeling Course
João (cgside) | Duration: 9 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 2,26 GB | Language: English
In this 9 hours course of step by step videos, we will procedurally model an old church, taking advantage of Houdini’s powerful sop context. We will explore many workflows, from vex snippets, procedural bridge, group syntax, patterns creation, and much more. We will also explore extensively for each loops and expressions.
Homepage

https://www.patreon.com/cgside/shop/church-ruins-houdini-procedural-modeling-2161

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Voxyde – Houdini Vellum Disintegration


Free Download Voxyde – Houdini Vellum Disintegration
Rez | Duration: 4:22 h | Video: H264 1920×1080 | Audio: AAC 48 kHz 2ch | 24,2 GB | Language: English
Master Houdini Vellum Disintegration through simple and flexible techniques. Use particles to add details and instance additional geometry for a layered result.
There are many ways to create disintegration effects in Houdini, with most setups relying on complex logic and extensive VEX coding.
In this course, we’ll take a straightforward approach that balances simplicity with flexibility and artistic control.

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The Gnomon Workshop – Maya for Animators – Body Mechanics


Free Download The Gnomon Workshop – Maya for Animators – Body Mechanics – The Gnomon Workshop
Erik A. Castillo | Duration: 2:20 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 760 MB | Language: English
In this intermediate-level workshop, following on from Introduction to Maya for Animators, Erik Castillo explores the core principles that bring animated characters to life. Using Maya, Erik focuses on understanding and applying fundamental animation concepts like squash and stretch, anticipation, timing, balance, and follow-through to create realistic and expressive movements.
Designed for those familiar with Maya, this workshop aims to help animators elevate their understanding of how body mechanics affect a character’s movement and overall performance. Through practical, hands-on exercises, artists will explore the process of creating believable actions such as lifting objects, standing, walking cycles, and more.
The workshop includes an analysis of famous animation sequences to see how professionals tackle complex body mechanics. By the end, students will clearly grasp how to make characters move naturally and with intent, using the principles discussed to refine and polish their animation sequences.

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