Tag: Environment

The Gnomon Workshop – Stylized Environment Creation for Games


Free Download The Gnomon Workshop – Stylized Environment Creation for Games
MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 48000 Hz | Duration: 5h 06m | 6.42 GB
Genre: eLearning | Language: English
In this beginner-to-intermediate-level workshop, Rodrigo Brea shares various professional techniques and approaches for building stylized environments. This 5-hour guide covers topics including how to analyze a concept and create a breakdown; how to set up a basic scene in Unreal 5; different ways to create a variety of assets, from grass/foliage/trees to a hero piece; as well as how to texture and create a reusable Substance Smart Material.
Rodrigo utilizes a few key software choices, including Unreal Engine 5, Blender, ZBrush, Substance Painter, Photoshop, TreeIt, and Autodesk FBX Converter. Using these tools, he offers an industry-insider’s perspective to tackling and approaching the creation of stylized assets for professional games.

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Building a Stylized Environment, Volume 1&2


Free Download Building a Stylized Environment, Volume 1&2
Martin Teichmann | Duration: 7:05 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 8,77 GB | Language: English
In this series, Martin Teichmann, Environment Modeler at Naughty Dog, takes you through his complete production workflow to build a stylized game ready environment; a process that requires not only technical and artistic knowledge, but also insight into the mechanics of game play in order to deliver the best experience for the player.
Infirst volumeMartin guides you through his ideation process, reference gathering and the initial stages of development for a large environment. He creates a meaningful block mesh in 3dsMax which can then be turned into modules to split the environment creation process into small tasks. Using the example of an arch module, Martin demonstrates the asset’s creation through low-poly modeling and texturing in 3dsMax, hi-poly sculpting in ZBrush and texture generation in Substance Designer. Basic software knowledge is required as the workshop primarily focuses on workflow and the development of a unique art style. At the end, students will have a thorough understanding of the layout and early production process for game environments, and be ready for volume two where Martin moves on to the terrain, rocks and foliage.
Insecond volume, Martin guides you through the creation of the rock and vegetation assets needed for a detailed game environment based off the references and block meshes created in Volume One. He covers the modeling process for high-poly rocks in ZBrush, how to create the low-poly using 3dsMax, then creates the rock textures using Substance Designer. Assets are imported into Unreal where material creation is addressed as well as Rock LODs. Martin creates the stylized trees in Photoshop and 3dsMax, imports them into Unreal and demonstrates the technical setup for animated foliage using vertex animation. At the end of this volume, you should have a good understanding of organic asset creation.

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Wingfox – Blender Anime NPR Environment Course


Free Download Wingfox – Blender Anime NPR Environment Course
Wingfox – Blender Anime /NPR Environment Course
MP4 | Video: av01 / 0x31307661, 1920×1018 | Audio: aac, 48000 Hz | Duration: 4h 35m | 1.93 GB
Genre: eLearning | Language: English
Hi It’s Cg Dash, I am an NPR artist, I created a lot of Anime Style arts and Created varieties of animation in my Field. So in the Course we are going to look at How you can archive anime style environments Using Blender Only.

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The Gnomon Workshop – Creating Environment Concept Art for Games with Asim A. Steckel


Free Download The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel
Content Source:https://www.thegnomonworkshop.com/tutorials/creating-environment-concept-art-for-games/
Genre / Category:3D Tutorials
File Size :1.3GB
Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions. This 3-hour workshop covers these essential topics in a real game-dev context to share with you how you can visually communicate ideas with other departments in a studio while also understanding their needs and limitations.

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Domestika – 3D Toon-Style Environment Art with Arnold


Free Download Domestika – 3D Toon-Style Environment Art with Arnold
Content Source:https://www.domestika.org/en/courses/4144-3d-toon-style-environment-art-with-arnold
Genre / Category:3D Tutorials
File Size :3.8GB
Learn to design, model, and render highly detailed sci-fi environments with a stylized look using Arnold, Photoshop, and Cinema 4D  From movies and video games to illustrations and image renders, visual art has the power to transport us to another dimension. Calder Moore is a 3D artist who specializes in designing environments for those fictional worlds. He’s worked on projects across the animation and gaming industries and has collaborated with clients including Google, Wizards of the Coast, Atheris Entertainment, and The Royal Canadian Mint.  In this online course learn how to create 3D environment renders using Cinema 4D and Arnold. Explore shadows, textures, lighting, and color to build atmospheric sci-fi scenes with a stylized look. Invite viewers to explore your imagination with detailed works of digital art.

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Domestika – 3D Toon-Style Environment Art with Arnold


MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 7h 22m | 3.84 GB
Genre: eLearning | Language: English
Learn to design, model, and render highly detailed sci-fi environments with a stylized look using Arnold, Photoshop, and Cinema 4D
From movies and video games to illustrations and image renders, visual art has the power to transport us to another dimension. Calder Moore is a 3D artist who specializes in designing environments for those fictional worlds. He’s worked on projects across the animation and gaming industries and has collaborated with clients including Google, Wizards of the Coast, Atheris Entertainment, and The Royal Canadian Mint.

(more…)