Tag: Games

Creating a Hero Weapon for Games – Weapon Modeling, Texturing & Rendering Techniques


Free Download Creating a Hero Weapon for Games – Weapon Modeling, Texturing & Rendering Techniques
Thomas Butters | Duration: 6:40 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 8,12 GB | Language: English
Take a deep dive into the creation process of making next-gen, production-ready weaponry and prop art for games. Follow along as Thomas Butters, Lead Weapon & Prop Artist at Facepunch Studios, shares his knowledge, workflow, and tips for producing high-quality art, starting from the very beginning stage of reference gathering through to rendering beautiful portfolio shots, covering everything in-between. Join Tom as he takes you through the entire modeling process in Blender, starting with the creation of a blockout mesh using the power of booleans while meticulously adhering to reference materials. Tom will then transition to mid-poly modeling, where he fine-tunes the details and demonstrates effective sub-divisional modeling techniques. Next, the model is taken into ZBrush where Tom blends accurate references with artistic freedom to create a high-poly model. From there, he showcases industry-standard techniques to efficiently and accurately create the low-poly model using the mid-poly mesh as a base. He also transforms the typically dreaded tasks of UV unwrapping, and baking textures in Marmoset Toolbag into enjoyable and straightforward processes. The final stage of this 6.5-hour workshop covers the creation of believable, detailed materials from scratch. Tom guides you through using projected alphas and hand-painted scratchwork to elevate the final look of your weapon or prop, ensuring a polished and professional result. To wrap up, we takes some time to create beautiful renders in Marmoset Toolbag, helping you to craft stunning portfolio pieces that showcase your work at its best. While this 6.5-hour workshop uses various add-ons for Blender, students can still follow along using vanilla settings. The knowledge and techniques are all easily accessible for all experience levels and can be used in other modeling applications, too. Tom has provided his Marmoset Toolbag presentation scene, Substance file, and PureRef image board for subscribers to enjoy as downloadable project files.

(more…)

Dragonrise Games YoloX 1.2.1 Multilingual (x64)


Free Download Dragonrise Games YoloX 1.2.1 (x64) Multilingual Fast Links | 3.1 Mb
Use YoloX to change your game crosshair. Includes inverted colors, audio sensor, motion sensor, anticheat safety, and other features never seen before. Evolve your aim with the next revolution in crosshair technology!

(more…)

Animating a Recall for Games – Animation Workflow Using Clip Studio Paint & Maya


Free Download Animating a Recall for Games – Animation Workflow Using Clip Studio Paint & Maya
Benjamin Davis | Duration: 6:17 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 3,38 GB | Language: English
Discover how professionals approach creating a recall animation in this intermediate-level workshop led by Benjamin Davis, a gameplay animator at Riot Games. Drawing from his experience and the tools used at AAA game studios, Benjamin will guide you through the creation of a League of Legends-inspired animation. Along the way, he’ll share exclusive pro tips and tricks, empowering you to craft standout portfolio and demo-reel pieces.
This comprehensive workshop details the complete pipeline to create a game-ready recall animation, from ideation through the final polishing phase. Covering a variety of techniques, including snappy timing, strong poses, and moments of pause, Benjamin instructs how to achieve a stylized look efficiently. He demonstrates his personal ideation methods using Clip Studio Paint to sketch, and details the tools he uses within the animBot plugin for Maya to achieve a faster workflow.
Upon completing this workshop, you will have the knowledge needed to analyze, ideate, and plan your own animations and feel confident creating compelling key poses. You’ll also know how to spline an animation and polish your animations for presentation. The goal of this workshop is to help you feel ready to tackle any asset using the professional techniques demonstrated to achieve AAA-quality animations.

(more…)

Designing Spaceships for Games Interior & Exterior Vehicle Design Using Blender & Photoshop


Free Download Designing Spaceships for Games Interior & Exterior Vehicle Design Using Blender & Photoshop
Jort van Welbergen | Duration: 6:10 h | Video: H264 1920×1078 | Audio: AAC 44,1 kHz 2ch | 5,41 GB | Language: English
Take an in-depth look at how Jort van Welbergen designs detailed spaceships for games such as Star Citizen and Star Atlas, where everything needs to work and make sense. Jort reveals his complete design process from start to finish, including both the interior and exterior design, using Blender and Photoshop.
As the most important part of any design process, the workshop begins with a discussion and analysis of a brief, with the goal of achieving a client’s vision. From there, Jort kicks off the 2D sketching portion of the workshop, initially exploring shapes. He discusses how to create a mindmap and narrow down your ideas before moving on to blocking out the exterior and interior of the spaceship in 3D.
During the 3D modeling stage, Jort demonstrates the importance of ensuring all the design elements are functional, with any moving parts laid out properly according to the story, brief, and gameplay requirements. Jort’s 3D workflow is broken into several stages, the biggest of which is the exterior hull refinement. From there, he continues fleshing everything out and perfecting the overall look. The workshop concludes with the creation of marketing renders that showcase the design in the best possible way.

(more…)

Cinematic Concept Art for Films & Games 2D-to-3D Workflow Using Photoshop, Blender, Materialize & Daz Studio


Free Download Cinematic Concept Art for Films & Games 2D-to-3D Workflow Using Photoshop, Blender, Materialize & Daz Studio
Jarold Sng | Duration: 6:31 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 8,85 GB | Language: English
Explore the creation of compelling cinematic concept artwork, from start to finish, in this comprehensive workshop by seasoned professional Jarold Sng. Whether you’re a beginner or an experienced concept artist, you’ll delve into every aspect of the creative process, from the initial planning to the final execution.
Jarold begins by exploring sketching techniques and photo-bashing in Photoshop, sharing how to quickly generate compelling concepts. The workflow then transitions into Blender, where you’ll learn sculpting, modeling, material creation, and lighting setup to bring your ideas to life in 3D.
Throughout this 6.5-hour workshop, Jarold shares his practical tips and expert insights garnered from many years of industry experience, emphasizing not just the technical aspects but also the artistry behind the process. From refining your artistic pipeline to honing your thought process, this workshop is tailored to elevate your skills and understanding, regardless of your current proficiency level.

(more…)

Remake Retro Games with JavaScript


Free Download Remake Retro Games with JavaScript
Last updated 1/2024
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 7h 4m | Size: 5.7 GB
Make interactive animated games from scratch. This time with space bugs, lasers and asteroids!

(more…)