Tag: Reality

Virtual Reality, Artificial Intelligence and Specialized Logistics in Healthcare


Free Download Virtual Reality, Artificial Intelligence and Specialized Logistics in Healthcare by Yui-yip Lau, Yuk Ming Tang, Leung Wai Keung Alan
English | November 9, 2023 | ISBN: 9815196006 | 155 pages | MOBI | 4.29 Mb
Virtual Reality, Artificial Intelligence and Specialized Logistics in Healthcare aims to enrich knowledge and expertise in the field of advanced technologies and specialized logistics within the healthcare industry. A key feature of the book is the focus on mitigating the effects of epidemics such as COVID-19.

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The Reality of Women in the Universe of the Ancient Novel


Free Download Mara Paz Lpez Martnez, "The Reality of Women in the Universe of the Ancient Novel "
English | ISBN: 9027214336 | 2023 | 446 pages | PDF | 14 MB
This volume gathers chapters related to the condition of women in the ancient novel. To broaden the perspective, it integrates not only papers dealing with the Greek and Roman novel as a literary genre in its own right, but also as a historical document involving aspects as diverse as history, archaeology, sociology and the history of law. The twenty-six contributions in this volume have been divided into thematic blocks, based on the different approaches that the authors have adopted to tackle the subject. The first block is about realia – the reality in which the fiction has been conceived. The second block focuses on the legal problems that can be deduced from the Descriptions of the novels. The third block encompasses deals with the Greek and Roman novel from the point of view of classical philology, literary criticism and literary theory, with chapters dedicated to the tradition of the ancient novel, both in our most immediate cultural area (Middle Ages, Spanish Golden Age) and in other contexts, whether Indo-European (India, Persia) or of a different origin.

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The Extended Reality Blueprint Demystifying the ARVR Production Process


Free Download The Extended Reality Blueprint: Demystifying the AR/VR Production Process
English | 2024 | ISBN: 1394207689 | 139 Pages | PDF | 0.9 MB
The Extended Reality Blueprint focuses on design for non-gaming or gaming adjacent applications in extended reality (XR), including augmented and virtual reality. Author Annie Eaton is a leading producer of immersive content in the XR space. Many of Annie’s clients come to her with the same questions, often not knowing where to begin as they seek to implement extended reality solutions into their business. This book presents the discovery and product development process through an immersive technology lens. You will walk through the XR production process and learn how to apply this technology directly within your organizations in a meaningful and effective way. Join leading businesses like Delta Air Lines, Mars Wrigley, Georgia-Pacific, and JLG Industries, and learn how top companies are leveraging XR for greater market share, engagement, and profit.

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Reality, Magic, and Other Lies Fairy-Tale Film Truths


Free Download Pauline Greenhill, "Reality, Magic, and Other Lies: Fairy-Tale Film Truths "
English | ISBN: 0814347827 | 2020 | 264 pages | EPUB | 5 MB
Reality, Magic, and Other Lies: Fairy-Tale Film Truths explores connections and discontinuities between lies and truths in fairy-tale films to directly address the current politics of fairy tale and reality. Since the Enlightenment, notions of magic and wonder have been relegated to the realm of the fanciful, with science and reality understood as objective and true. But the skepticism associated with postmodern thought and critiques from diverse perspectives―including but not limited to anti-racist, decolonial, disability, and feminist theorizing―renders this binary distinction questionable. Further, the precise content of magic and science has shifted through history and across location. Pauline Greenhill offers the idea that fairy tales, particularly through the medium of film, often address those distinctions by making magic real and reality magical.

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Reality is broken why games make us better and how they can change the world


Free Download Reality is broken : why games make us better and how they can change the world By McGonigal, Jane
2011 | 388 Pages | ISBN: 1594202850 | EPUB | 2 MB
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.Visionary game designer Jane McGonigal reveals how we can harness the power of games to solve real-world problems and boost global happiness. More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that video games are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world. Drawing on positive psychology, cognitive science, and sociology, Reality Is Broken uncovers how game designers have hit on core truths about what makes us happy and utilized these discoveries to astonishing effect in virtual environments. Video games consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? Her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges, and she helped pioneer a fast-growing genre of games that aims to turn gameplay to socially positive ends. In Reality Is Broken, she reveals how these new alternate reality games are already improving the quality of our daily lives, fighting social problems such as depression and obesity, and addressing vital twenty-first-century challenges-and she forecasts the thrilling possibilities that lie ahead. She introduces us to games like World Without Oil, a simulation designed to brainstorm-and therefore avert- the challenges of a worldwide oil shortage, and Evoke, a game commissioned by the World Bank Institute that sends players on missions to address issues from poverty to climate change. McGonigal persuasively argues that those who continue to dismiss games will be at a major disadvantage in the coming years. Gamers, on the other hand, will be able to leverage the collaborative and motivational power of games in their own lives, communities, and businesses. Written for gamers and nongamers alike, Reality Is Broken shows us that the future will belong to those who can understand, and play games. — ✅Publisher description

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Moral Development and Reality Beyond the Theories of Kohlberg, Hoffman, and Haidt


Free Download Moral Development and Reality: Beyond the Theories of Kohlberg, Hoffman, and Haidt By John C. Gibbs
2013 | 384 Pages | ISBN: 0199976171 | PDF | 3 MB
Moral Development and Reality explores the nature of moral development, human behavior, and social interconnections. The exploration elucidates the full range of moral development, from superficial perception to a deeper understanding and feeling through social perspective-taking. By comparing, contrasting, and going beyond the key theories of preeminent thinkers Lawrence Kohlberg, Martin Hoffman, and Jonathan Haidt, author John C. Gibbs tackles vital questions: What exactly is morality and its development? Can the key theoretical perspectives be integrated? What accounts for prosocial behavior, and how can we understand and treat antisocial behavior? Does moral development, including moments of moral inspiration, reflect a deeper reality? This third edition of Moral Development and Reality is thoroughly updated, refined, and expanded. A major addition to this volume is the attention to the work of Jonathan Haidt, a prominent theorist who studies the psychological bases of morality across cultures and political ideologies. Gibbs is authoritative with respect to Kohlberg’s, Hoffman’s, and Haidt’s theories, thanks in good measure to his privileged position, having worked or been acquainted with all three of these key figures for decades. A new foreword by David Moshman introduces the third edition, calling it "the most important contribution to the study of moral development since the turn of the century." Moral Development and Reality will have broad appeal across academic and applied disciplines, especially education and the helping professions. With its case studies and chapter questions, it also serves as a text in advanced undergraduate and graduate courses in social/developmental psychology and human development.

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Augmented Reality Fundamentals and Applications


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English | 2024 | ISBN: 1032563710 | 223 Pages | PDF (True) | 49 MB
This book focuses on augmented reality (AR) technology, which uses the real environment to superimpose virtual elements. Therefore, the reader can create applications that simulate scenarios that can be dangerous or expensive to generate in the real world. AR has proven helpful in education, marketing, and industrial scenarios. AR technology improves the user experience of various disciplines, incorporating virtual information that maximizes the experience and adds knowledge. This book intends students, researchers, and developers to have the possibility of finding the foundations on which AR technology rests.

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