Tag: Scene

101 Writers’ Scene Settings Unique Location Ideas & Sensory Details for Writers to Create Vivid Scene Settings


Free Download Paula Wynne, "101 Writers’ Scene Settings: Unique Location Ideas & Sensory Details for Writers to Create Vivid Scene Settings"
English | 2016 | pages: 174 | ISBN: 153060849X | EPUB | 0,2 mb
Don’t Just Write A Scene ~ Create A Memorable Setting Write a compelling scene and create a vivid setting that readers won’t forget. Find out how to make your novel’s scene settings come alive to your readers with mood, senses, atmosphere and vivid descriptions shown through the point of view of your characters. This book will guide you through choosing settings with mood, atmosphere and sensory details that will influence your characters. In films like Bourne or Bond you see baddies chasing the hero through crowded towns with tight corners and narrow streets or racing across roof tops. In other classic films you may see the most unusual places on earth and wonder how the studios found those places to feature in their films. Clearly they have endless budgets with numerous bodies to scout for locations. But what if there was a resource where writers could dip in and out to find these special types of locations for setting their scenes? Now there is! Inside, bestselling author of Pimp My Fiction, Paula Wynne guides you through: * Creating a novel setting in order to write a vivid scene * Finding unique locations for different scenarios in your Description * Creating vivid setting descriptions * Weaving them together seamlessly through the character’s actions and reactions * Develop location elements to write realistic, intriguing descriptions from the character’s POV * Using sensory details that bring your setting to life * Layers of details that make a reader feel like they are right there with your character * And you will get a free download copy of the Settings Checklist! Filled with ideas for categories such as crowded towns, tight and narrow streets, adventure locations, places up high and down below, mountains and valleys, seascapes, abandoned places, modern techno, scary and spooky, and unusual work places, homes and fight scenes. It also includes scene setting advice from successful authors: Linda Abbott, Steve Alcorn, James Becker, Glenn Cooper, Mark City, Dean Crawford, Nicole Evelina, Jeff Gerke, CS Lakin, Marti Leimbach, Rayne Hall, Angela Marsons, Allison Maruska, Alex Myers, Jodie Renner, Douglas E. Richards, Joyce Schneider, Kevin Wignall and Vincent Zandri.

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Wingfox – Futuristic Movie Scene Creation in Blender Using Reality Capture


Free Download Futuristic Movie Scene Creation in Blender Using Reality Capture
MP4 | Video: av01 / 0x31307661, 1920×1080 | Audio: aac, 48000 Hz | Duration: 4h 58m | 3.22 GB
Genre: eLearning | Language: English
Welcome to my new cinematic tutorial in Blender. In this tutorial, I will introduce you to the process of making a movie scene from start to finish, step by step, and how to achieve photorealism. In addition to Blender, which is covered in most tutorials, we will also use Reality Capture for photo-scanning and Photoshop for creating Bump and Roughness maps. In this 4+ hour tutorial, I will show you how to create this scene in Blender step by step.
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The Gnomon Workshop – Creating a Swamp Scene for Games with SpeedTree & Photogrammetry


Free Download Creating a Swamp Scene for Games with SpeedTree & Photogrammetry
MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 48000 Hz | Duration: 2h 36m | 5.62 GB
Genre: eLearning | Language: English
Join Adrien Paguet-Brunella, Senior Environment Artist, as he takes you on a comprehensive journey through the complete process of creating assets for a game environment biome collection. In this step-by-step workshop, you’ll gain valuable insights into using SpeedTree, Blender, and Photogrammetry techniques to bring your natural environments to life.
Designed for intermediate-to-advanced artists with prior knowledge of SpeedTree, Blender, and Unreal Engine, this workshop provides a complete overview of asset creation. Using photogrammetry and photometric stereo captures, Adrien dives into meticulously creating high-resolution leaves, branches, and flowers, ensuring every detail is carefully crafted.

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The Gnomon Workshop – Creating A Swamp Scene For Games With Speedtree & Photogrammetry


Free Download Creating A Swamp Scene For Games With Speedtree & Photogrammetry
Content Source:https://www.thegnomonworkshop.com/tutorials/creating-a-swamp-scene-for-games-with-speedtree-photogrammetry
Genre / Category:3D Tutorials
File Size :5.6GB
Join Adrien Paguet-Brunella, Senior Environment Artist, as he takes you on a comprehensive journey through the complete process of creating assets for a game environment biome collection. In this step-by-step workshop, you’ll gain valuable insights into using SpeedTree, Blender, and Photogrammetry techniques to bring your natural environments to life.

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