Tag: Stylized

Udemy – Stylized Texturing for Video Games with Blender (Update 01.2023)


Free Download Udemy – Stylized Texturing for Video Games with Blender (Update 01.2023)
MP4 | Video: av01 / 0x31307661, 1920×1080 | Audio: aac, 48000 Hz | Duration: (45 lectures) 10h 39m | 3.62 GB
Genre: eLearning | Language: English
In this course you will learn the complete workflow for creating stylized materials and textures for your models using the Blender tools.
This includes: Basic modeling, UV unwrapping, map baking, hand-painted and procedural texturing, PBR material creation, final maps baking and rendering.

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Wingfox – Stylized 2D Toon Shader in Blender By Pierre Schiller


Free Download Wingfox – Stylized 2D Toon Shader in Blender By Pierre Schiller
MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 48000 Hz | Duration: 8h 19m | 3.48 GB
Genre: eLearning | Language: English
The intellectual property (3d assets, characters, math formulas, and nodes) from this training course are not be used for resale. The intellectual property (3d assets and characters included in this training) are to be used for educational purposes only (showcase, and non-commercial video reels). You may apply the techniques learned in this training for your own characters and commercial work.
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Wingfox – Stylized Texturing for Video Games with Blender with Jose Arley Moreno


Free Download Wingfox – Stylized Texturing for Video Games with Blender with Jose Arley Moreno
Content Source:https://www.wingfox.com/c/9085
Genre / Category:3D Tutorials
File Size :3.6GB
In this course you will learn the complete workflow for creating stylized materials and textures for your models using the Blender tools, this includes: basic modeling, UV unwrapping, map baking, hand-painted and procedural texturing, PBR material creation, final maps baking and rendering. And we are going to see all these topics along 4 different projects.

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Building a Stylized Environment, Volume 1&2


Free Download Building a Stylized Environment, Volume 1&2
Martin Teichmann | Duration: 7:05 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 8,77 GB | Language: English
In this series, Martin Teichmann, Environment Modeler at Naughty Dog, takes you through his complete production workflow to build a stylized game ready environment; a process that requires not only technical and artistic knowledge, but also insight into the mechanics of game play in order to deliver the best experience for the player.
Infirst volumeMartin guides you through his ideation process, reference gathering and the initial stages of development for a large environment. He creates a meaningful block mesh in 3dsMax which can then be turned into modules to split the environment creation process into small tasks. Using the example of an arch module, Martin demonstrates the asset’s creation through low-poly modeling and texturing in 3dsMax, hi-poly sculpting in ZBrush and texture generation in Substance Designer. Basic software knowledge is required as the workshop primarily focuses on workflow and the development of a unique art style. At the end, students will have a thorough understanding of the layout and early production process for game environments, and be ready for volume two where Martin moves on to the terrain, rocks and foliage.
Insecond volume, Martin guides you through the creation of the rock and vegetation assets needed for a detailed game environment based off the references and block meshes created in Volume One. He covers the modeling process for high-poly rocks in ZBrush, how to create the low-poly using 3dsMax, then creates the rock textures using Substance Designer. Assets are imported into Unreal where material creation is addressed as well as Rock LODs. Martin creates the stylized trees in Photoshop and 3dsMax, imports them into Unreal and demonstrates the technical setup for animated foliage using vertex animation. At the end of this volume, you should have a good understanding of organic asset creation.

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Wingfox – Learn Stylized Game Art Creation with Blender & Substance Painter


Free Download Learn Stylized Game Art Creation with Blender & Substance Painter
Content Source:https://www.wingfox.com/c/8869
Genre / Category:3D Tutorials
File Size :9.2 GB
Want to make beautiful game ready stylized props? Blender is slowly being adopted by big companies such as Ubisoft and EA as well as many up and coming indie studios as their main software of choice to make game art! While the software is impressive with many features and affordability, the documentation for a game art workflow in blender is still scarce, I hope to bring the necessary information and techniques you help you transition or start making game assets with blender

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The Gnomon Workshop – Creating Stylized Hairstyles Using ZBrush


Free Download The Gnomon Workshop – Creating Stylized Hairstyles Using ZBrush
Content Source:https://www.thegnomonworkshop.com/tutorials/creating-stylized-hairstyles-using-zbrush
Genre / Category:3D Tutorials
File Size :358MB
Learn how to use ZBrush’s powerful tools to create dynamic and expressive hairstyles for your stylized characters. In this 2.5-hour workshop, Lead 3D Character Artist Dan Eder shares a deep dive into his process for sculpting stylized 3D hair with ZBrush. Starting from an original character as his subject, Dan walks through his complete workflow for approaching character stylization using ZBrush, teaching an understanding of what creates an appealing character and talking through the technical tools and practical applications he uses to achieve his distinctive style.

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Create your first Stylized character in 3D Blender


Free Download Create your first Stylized character in 3D Blender
Content Source:https://www.skillshare.com/en/classes/Create-your-first-Stylized-character-in-3D-Blender/856437530
Genre / Category:3D Tutorials
File Size :1019MB
In this class, you’ll learn how to create stunning and unique stylized illustrations in 3D Blender. Through a series of hands-on lessons, you’ll master the tools and techniques needed to turn your ideas into beautiful, eye-catching designs. Whether you’re a seasoned artist or a beginner, this class is perfect for anyone looking to elevate their illustration game to the next level.

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Creating Stylized Hairstyles Using ZBrush


MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 2h 27m | 358 MB
Genre: eLearning | Language: English
Learn how to use ZBrush’s powerful tools to create dynamic and expressive hairstyles for your stylized characters. In this 2.5-hour workshop, Lead 3D Character Artist Dan Eder shares a deep dive into his process for sculpting stylized 3D hair with ZBrush. Starting from an original character as his subject, Dan walks through his complete workflow for approaching character stylization using ZBrush, teaching an understanding of what creates an appealing character and talking through the technical tools and practical applications he uses to achieve his distinctive style.
Through a series of step-by-step demonstrations, you will explore a variety of topics, including an introduction to ZBrush’s essential tools and their capabilities when it comes to stylized hair creation; a look at the fundamentals of hair sculpting and styling for characters; strategies for adding texture, volume, and movement to hair; as well as Dan’s top tips for using color and lighting to enhance the look of hair in a 3D scene. He also shares his best practices for optimizing hair for use in games, animations, and other digital media.

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Create a Stylized Silhouette Portrait in Photoshop


Free Download Create a Stylized Silhouette Portrait in Photoshop
Content Source:https://www.skillshare.com/en/classes/Create-a-Stylized-Silhouette-Portrait-in-Photoshop/1914667008
Genre / Category:Photoshop Tutorials
File Size :459MB
Learn how to create unique, one-of-a-kind, stylized silhouette portraits in Photoshop! In this course, we’ll take the beauty and elegance of traditional silhouette portraits-created with paper and scissors-and learn how to create a similar style in today’s digital world-using Photoshop.

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