Tag: Unreal

FXPHD – Unreal Engine Bootcamp – Part 2


Free Download Unreal Engine Bootcamp – Part 2 By Liam Whitehouse
Unreal Engine Bootcamp, Part 2 gives a broad and detailed introduction to using Unreal Engine to create cinematic photoreal scenes for cinematics. It is especially tailored for VFX artists wanting to take their first steps in Unreal Engine and apply their knowledge to an advanced realtime game engine. It is the followup to Unreal Engine Bootcamp, Part 2 which was previously released

The course will cover a breadth of software including Autodesk Maya, Substance Painter, World Creator, Metahuman Creator and the water plugin system for Unreal Engine.

Liam Whitehouse is an Australian based Senior VFX artist, who has been in the 3D industry since 2003. He has worked on various projects over the past 18 years including most recently the photorealistic canyon environments for The Falcon and the Winter Soldier on Disney Plus, and the hollow earth environments for Godzilla vs Kong, as well as VFX work on other upcoming high profile feature films and episodic series.
Duration : 4 hours 29 minutes | Language : English | File Size : 10.69 GB | Genre / Category: 3D Tutorials
Home page :

https://www.fxphd.com/details/655/

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FXPHD – Unreal Engine Bootcamp – Part 1


Free Download Unreal Engine Bootcamp – Part 1 By Liam Whitehouse
This 200-level course is created to teach visual effects artists how to use components of Unreal Engine 5 to create photorealistic worlds for projects. Key theory behind how Unreal Engine fits into the VFX pipeline and which DCC application assets can be imported into Unreal Engine will be covered in detail.

The classes will cover the creation of photorealistic DEM landscapes, foliage and tree creation and systems, hard surface models and surfacing, material editing in UE5, character authoring and import using MetaHuman Creator, Sky atmosphere and lighting system in Lumin, water and ocean plugin for UE5, megascans assets for closeup details and Nanite virtual geometry system, post process fx and cinematic camera settings.

Liam is an Australian based Senior VFX artist, who has been in the 3D industry since 2003. He has worked on various projects over the past 18 years including most recently the photorealistic canyon environments for The Falcon and the Winter Soldier on Disney Plus, and the hollow earth environments for Godzilla vs Kong, as well as VFX work on other upcoming high profile feature films and episodic series.
File Size : 11.73GB | Language : English | Lessons : 5 | Genre / Category : 3D Tutorials
Home :

https://www.fxphd.com/details/653/

Class Listing
Class 1: Introduction to Unreal Engine
Class 2: Creating a Mountain Terrain in World Creator
Class 3: Sky Atmosphere System
Class 4: Adding Quixel Megascans
Class 5: Speedtree & Foilage

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Wingfox – Create Everything You Want in Unreal Engine


Free Download Wingfox – Create Everything You Want in Unreal Engine
Video: AV01 1920×1080 30fps 517kbps | Audio: AAC 48000Hz stereo 149kbps
Genre: eLearning | Duration: 25hrs+ | Language: English | File size: 8.97 GB
Learn how to create Landscapes in Unreal Engine 5. In this course you will learn everything you need to kickstart landscape creation in IJE5. It will take you from the beginning and teach you how to import landscapes, modify them and create interesting Landscape materials and more.
Homepage

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