Tag: XR

XR Development with Unity A beginner’s guide to creating virtual, augmented, and mixed reality experiences using Unity


Free Download XR Development with Unity: A beginner’s guide to creating virtual, augmented, and mixed reality experiences using Unity by Anna Braun, Raffael Rizzo
English | November 30, 2023 | ISBN: 1805128124 | 284 pages | EPUB | 11 Mb
Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integrationKey FeaturesCreate impressive XR projects without the need to own expensive VR headsetsExplore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR FoundationBring your XR projects to life with step-by-step explanations along with practical examplesPurchase of the print or Kindle book includes a free PDF eBookBook Description

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XR and Metaverse


Free Download XR and Metaverse: Proceedings of the 8th International XR-Metaverse Conference 2023, Las Vegas, USA
English | 2024 | ISBN: 3031505581 | 475 Pages | PDF EPUB (True) | 104 MB
This book offers a comprehensive collection of the latest research presented at the 8th International XR-Metaverse Conference, held in Las Vegas, USA in 2023. Its goal is to bridge the gap between academia and industry by advancing the state of the art in metaverse, XR, AI-based AR and VR technologies, and by exploring their applications in various fields such as business, marketing, education, health care, tourism, events, fashion, entertainment, retail, and the gaming industry.

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XR-Metaverse Cases Business Application of AR, VR, XR and Metaverse


Free Download XR-Metaverse Cases: Business Application of AR, VR, XR and Metaverse
English | 2023 | ISBN: 3031305655 | 129 Pages | PDF EPUB (True) | 18.4 MB
This book presents a collection of latest case studies on augmented reality (AR) and virtual reality (VR), extended reality (XR) and metaverse applications in various industries. AR, VR, XR and Metaverse are changing the business landscape, providing opportunities for businesses to offer unique services and experiences to their customers. The case studies explore business uses of the technology across multiple industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and video gaming. The volume includes solutions of different maturities as well as those from startups to large enterprises thereby providing a thorough view of how AR, VR, XR and Metaverse can be used in business.

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